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26.8.2026 Update-1
08-26-2026
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Hello, this is the DATs Center.

 

We would like to inform you of the Update and Patch details on 26.08.2026 (Wed).

Please refer to the details below to enjoy the game without inconvenience

 

 

Update

 

[New System : Overclock]

 

New System : Overclock has been added.

 

  • This is a new Digimon stat-boosting system that allows you to acquire additional stats and skills.
    • NPC Location: Dats Center

 

[Contents]

 

  • NPC: <Dats> Digimon Restorage

 

 

[Detail]

  • You can acquire additional stats or skills based on the stage reached during overclocking.

▲ Normal Overclock

▲ Advanced Overclock

  • There are two types of overclocking: Standard and Advanced.

Standard overclocking carries a chance of failure, whereas Advanced overclocking is guaranteed to succeed.

If Standard overclocking fails, a certain amount of charge remains.

  • Standard Overclocking allows the use of evolution items ranked SSS+ or higher.

However, the types of U-grade Digimon evolution items that can be used for Overclocking are limited.

  • Advanced Overclocking utilizes the target Digimon's evolution item and "Ultimate Digital Data" (a material exclusive to Advanced Overclocking).
  • Only evolution items that are also usable as fusion materials qualify as materials for Overclocking.
  • Overclocking is available only for Digimon that have reached Enhancement Level 75 and completed Transcendence.
  • Overclocking data can be exchanged.
  • Any charge amount exceeding the requirement for Overclocking will not be refunded.

▲ Digimon portrait HUD

  • Upon completion of Overclocking, the portrait HUD for each Digimon changes.
  • The Overclock level can be viewed in the Digimon information UI, Evolution slots, and other areas, depending on the current stage.
  • Overclock information is not saved if the Evolution slot is reopened after extracting Evolution data. 

Overclock applied Digimon

Omegamon Merciful Mode

Shoutmon X7 Superior Mode

Kuzuhamon Miko Mode

Gallantmon Crimson Mode Awaken

Eosmon

BloomLordmon

ZeedMillenniumon Awaken

 

Overclock Exchange List [Dats Center <Admin> Elecmon]

Item name

Amount

Material 1

Amount

Material 2

Amount

Material 3

Amount

-

Box of Sorrow and Determination

1

Gurei Tou

1

Garuru Hou

1

-

-

Tradable

Box of Sorrow and Determination [Event]

1

Gurei Tou [Event]

1

Garuru Hou [Event]

1

-

-

Non-Tradable

Code Crown : Final Xros

1

Final Xros - Alpha

1

Final Xros - Beta

1

Burning rocker

1

Tradable

Code Crown : Final Xros [Event]

1

Final Xros – Alpha [Event]

1

Final Xros - Beta[event]

1

Burning rocker [Event]

1

Non-Tradable

Time Destroyer

1

Breaker of the Past

1

Manipulator of the World

1

 

-

Tradable

Time Destroyer [Event]

1

Breaker of the Past [Event]

1

Manipulator of the World [Event]

1

 

-

Non-Tradable

 

 

[DIgimon Overclock] – 7 Types

▣ [Overclock Stage Added]

 

  1. Overclock about 7 types of digimon has been added.

 

Digimon Grade

Digimon Name

U

Omegamon Merciful Mode

U

Gallantmon Crimson Mode Awaken

U

Shoutmon X7 Superior Mode

U

Kuzuhamon Miko Mode

U

Eosmon

U

BloomLordmon

U

ZeedMillenniumon Awaken

 

  1. Overclock Passive Added (1 Stage / 2 Stage)
  • 1Stage : Final Damage Increase 7% (Digimon Passive)
  • 2Stage : Final Damage Increase 15% (Digimon Passive)

 

  1. Overclock Skill Added (3 Stage)
  • 3Stage : Acquire unique Overclock skill
    (Gain the "Invincible" buff while casting the Overclock skill)

 

Digimon Name

Overclock Skill Name

Cooldown

Skill Description

Omegamon Merciful Mode

Our Future: Garuru Hou

3min

Attacks by firing upward into the sky, carrying the wishes of the Chosen Children.

Gallantmon Crimson Mode Awaken

Ultimate Crimson Knight

3min

Using the power of the Divine Sword and Divine Spear, it disintegrates enemies and vanquishes evil.

Shoutmon X7 Superior Mode

Glorious Superior Buster

3min

Harnessing the power of the DigiCross, it crushes enemies with a powerful strike.

Kuzuhamon Miko Mode

Purifier of Evil

3min

With a prayer offered to God with a reverent heart, it drives away evil and corruption.

Eosmon

Goddess Who Saves Everyone

3min

Opening the gates to Neverland, it fires blue butterflies forward. The butterflies bring salvation to anything they touch.

BloomLordmon

Soleil Garden

3min

Creates a vast flower garden on the battlefield and attacks by unleashing a flurry of petals.

ZeedMillenniumon Awaken

Paradox Singularity

3min

Fuses the energies of time and space, then projects them forward to reduce the target to ruins.

 

 

 

[Digimon Balance Adjustment]

▣ [Developer's Comments on Digimon Balance Adjustments]

The August 18, 2026 regular update introduced the Overclock system and a new top-tier party dungeon.

As a result, we conducted an overall balance adjustment for U-Grade Digimon.

 

For this balance adjustment, we focused on addressing the fundamental disparities caused by the number of evolution stages and family attributes.

 

To this end, we standardized and raised the values of the "Apex of Evolution" buff and the number of family attributes available to U-Grade Digimon.

 

As part of this upward standardization of the Apex of Evolution and family attributes, we also rebalanced overall skill coefficients and buff values.

 

Alongside the new top-tier party dungeon, we adjusted buffs and debuffs that provided excessive party-wide efficiency.

Our goal is to reinforce distinct playstyles based on each Digimon's individual damage-dealing and support capabilities.

▣ Peak of evolution

 

Buff

Changing Details

Peak of evolution

The Digimon's damage dealt increases based on its evolution stage.

  • Mega : 50% (Same as before)
  • Burst Mode : 35% → 50%

Jogress Peak of evolution

The Digimon's damage dealt increases based on its evolution stage.

  • Jogress (DigiXros) : 15% → 50%

Peak of evolution (Resistance)

The Digimon's damage dealt increases based on its evolution stage.

  • MegaX : 50% (Same as before)
  • Burst ModeX : 35% → 50%

Jogress Peak of evolution (Resistance)

The Digimon's damage dealt increases based on its evolution stage.

  • JogressX : 15% → 50%

 

▣ U grade Family Attribute

Existing

Family Attributes

Changing Details

1 possess

Previously Owned: 1 → 2 Family Attributes Added → 3 in Total

2 possess

Previously Owned: 2 → 1 Family Attributes Added → 3 in Total

3 possess

Previously Owned: 3 → (No Change)

 

▣ Omegamon Merciful Mode

[Developer's Comments]
<Omegamon Merciful Mode>is a Digimon that utilizes high sustained DPS based on basic attacks.
Its performance can vary significantly depending on the user and their environment, so we plan to adjust the synergies provided in party settings and continuously monitor its performance.

 

Skill

Changing Detail

3 Skill

- A 20% increase to Critical Damage has been added.

- The effect has been changed from applying to party members → applying to itself.

 

▣ Gallantmon Crimson Mode Awaken

[Developer's Comments]
<Gallantmon Crimson Mode> We focused on reducing reliance on Skill 4, which has a long casting time, and streamlining the overall combat cycle.
We also reviewed the uptime of buffs, including the increased skill damage effect, with the goal of allowing this Digimon to compete at an appropriate level with other Digimon that have been strengthened through the rebalancing.

 

Skill

Changing Detail

1 Skill

.- An effect that increases skill damage by 10% for 12 seconds has been added.

- DS consumption has been increased.

2 Skill

- Cooldown has been reduced from 9 seconds → 8.5 seconds.

3 Skill

- The skill damage increase effect has been reduced from 25% → 20%.

- Effect duration has been increased from 20 seconds → 30 seconds.

4 Skill

- The effect that increases damage received has been removed

 

▣ Shoutmon X7 Superior Mode

[Developer's Comments]
As the Apex of Evolution buff has been enhanced, the base coefficient and growth coefficient per level that affect skill damage have been adjusted.
<Shoutmon X7 Superior Mode> is a Digimon designed to fight based on its high defensive capabilities following its rework and the addition of new skills.
We reworked Skill 1, which had previously been overlooked in terms of DPS and usability, into a so-called "burst damage skill," aiming to establish a combat style focused on withstanding enemy attacks while delivering powerful skill attacks.

 

Skill

Changing Detail

1 Skill

- Skill damage has been significantly increased.

- Cooldown has been increased from 5 seconds → 27 seconds.

- DS consumption has been increased.

- The Taunt effect has been removed.

2 Skill

- Skill damage has been reduced.

- Cooldown has been reduced from 9 seconds → 8 seconds.

- DS consumption has been reduced.

4 Skill

- Skill damage has been reduced

 

▣ Kuzuhamon Miko Mode

[Developer's Comments]
<Kuzuhamon Miko Mode> is a dedicated support Digimon specialized in increasing party DPS by timing its attacks around Skill 4, <Divine Will>.
However, it was relatively weak in terms of its regular DPS, so we added a permanent synergy effect to Skill 1.
By increasing the base damage of Skills 1 and 2 and adding a permanent synergy effect, we adjusted the Digimon to provide a stronger baseline performance in lower-tier dungeons and solo play.

 

Skill

Changing Detail

1 Skill

Skill damage has been increased.

- Cooldown has been reduced from 5 seconds → 4.3 seconds.

- An effect that increases damage received from enemies by 5% for 9 seconds has been added.

2 Skill

- Skill damage has been increased.

- Level-based damage scaling has been reduced.

- Cooldown has been increased from 11 seconds → 12 seconds

4 Skill

- Critical Damage increase effect has been reduced from 130% → 100%..

 

▣ Eosmon

[Developer's Comments]
<Eosmon> has been adjusted with the goal of increasing its overall DPS by reevaluating its skill damage output.
The uptime of its buffs has been readjusted, and the base coefficients of its skills have been increased.
However, the effectiveness of the "Attack Power Reduction" debuff, which has shown high efficiency in high-level dungeons, has been adjusted.

 

Skill

Changing Detail

1 Skill

- Level-based damage scaling has been increased.

- Cooldown has been reduced from 5 seconds → 4.5 seconds.

2 Skill

- Level-based damage scaling has been reduced.

- An effect that increases skill damage by 10% for 10 seconds has been added..

3 Skill

- Skill damage has been increased.

- Skill damage increase effect has been reduced from 30% → 20%.

- The effect target has been changed from self → party members.

4 Skill

- Skill damage has been increased

- Level-based damage scaling has been reduced..

- Attack Power Reduction effect has been reduced from 30% → 10%..

 

▣ BloomLordmon

[Developer's Comments]
<BloomLordmon> has been adjusted to address the existing issue with Skill 1's "cooldown ~ casting time" while also improving the effectiveness of its key skills, allowing players to choose their skill set based on the combat situation.

 

Skill

Changing Detail

1 Skill

- Skill damage has been increased

- Cooldown has been increased from 3 seconds → 4 seconds.

2 Skill

- Cooldown has been increased from 9 seconds → 10.5 seconds.

- [Gran del Sol]'s buff effect now additionally increases the user's Critical Damage by 10% for 20 seconds.

4 Skill

- Skill damage has been significantly increased.

 

▣ ZeedMillenniumon Awaken

[Developer's Comments]
<ZeedMillenniummon Awaken> has had its base coefficient and level-based growth coefficient that affect skill damage adjusted following the enhancement of the Apex of Evolution buff.
We found that <ZeedMillenniummon Awaken> experienced significant DPS loss in actual combat due to its excessively long skill casting times, which made it difficult to smoothly chain its skills.


Accordingly, we focused on streamlining its combat cycle by adjusting skill cooldowns and the buffs provided by its skills.

Skill

Changing Detail

1 Skill

- Skill damage has been increased. 

- The Damage Taken Increase effect has been changed to 10%, and its duration has been reduced from 30 seconds → 18 seconds.

- Cooldown has been reduced from 5.5 seconds → 4.7 seconds..

2 Skill

- The Attack Power Reduction effect has been removed..

3 Skill

- Cooldown has been reduced from 46 seconds → 41 seconds.

- The Skill Damage Increase effect has been transferred to Skill 4.
- Attack range has been increased.

4 Skill

- Cooldown has been reduced from 55 seconds → 48 seconds.

- A Skill Damage Increase effect has been added.

- Effect duration has been increased from 30 seconds → 35 seconds..

 

▣ Imperialdramon: Paladin Mode Awaken

[Developer's Comments]
<Imperialdramon: Paladin Mode Awaken> has had the buff values and targets of Skill 4 adjusted following the enhancement of the Apex of Evolution buff.
While its synergy in party settings has been reduced, we intend to shift its playstyle toward that of a skill-based Vaccine attacker.

 

Skill

Changing Detail

4 Skill

- Cooldown has been increased from 30 seconds → 33 seconds..

- Skill Damage Increase effect has been reduced from 30% → 20%.

- The effect target has been changed from party members → self.

 

▣ Alphamon Ouryuken Extreme

[Developer's Comments]
<Alphamon Ouryuken Extreme> has had its base coefficient and level-based growth coefficient that affect skill damage adjusted following the enhancement of the Apex of Evolution buff.
Some cooldown loss was occurring due to its unique skill animations, so we adjusted skill delays and cooldowns to allow its skills to chain more smoothly than before.
The Digimon has also been changed to provide a party buff that can be maintained continuously, allowing it to provide "offensive support" that contributes to an overall increase in party DPS.

 

Skill

Changing Detail

1 Skill

- Skill damage has been reduced.

- An effect that increases damage received from enemies by 5% for 15 seconds has been added..

2 Skill

- Skill damage has been reduced.

- Cooldown has been reduced from 8 seconds → 7.8 seconds..

3 Skill

- Attack range has been changed from single-target → AoE.

- A status effect removal (Cleansing) effect has been added.

- The 30% Skill Damage Increase effect has been removed.
- Cooldown has been reduced from 7.8 seconds → 7.4 seconds..

4 Skill

- The status effect removal (Cleansing) effect has been transferred to Skill 3.

- An effect that increases Skill Damage by 15% for party members for 30 seconds has been added.
- Cooldown has been reduced from 49 seconds → 46 seconds..

 

▣ Lucemon: Wild 2nd Mode Extreme

[Developer's Comments]
<Lucemon: Wild 2nd Mode Extreme> is a Digimon that demonstrates a very high baseline performance through its high skill damage and "Invincibility."
However, we found that its party play was overly focused on utilizing "Invincibility."
We have rebalanced its overall performance by increasing its support capabilities that directly contribute to party DPS, while also increasing the opportunity cost of using "Invincibility."

 

Skill

Changing Detail

1 Skill

- The HP recovery effect has been removed.

- An effect that increases damage received from enemies by 5% for 15 seconds has been added.

- Cooldown has been increased from 4 seconds → 5 seconds..

3 Skill

The Invincibility effect has been removed.

- An effect that increases Skill Damage by 15% for party members for 15 seconds has been added.

4 Skill

- Attack range has been changed from single-target → AoE.

- An effect that grants party members Invincibility for 6 seconds has been added.

- The Damage Taken Increase effect has been removed.

 

▣ Last Evolution Kizuna

[Developer's Comments]
As the Apex of Evolution buff applied to <Last Evolution Kizuna> has been enhanced, the base coefficient and level-based growth coefficient affecting skill damage have been adjusted.
During the adjustment process, part of the DPS that was previously concentrated during so-called "burst damage windows" has been shifted toward sustained DPS, allowing for more consistent DPS to be maintained throughout dungeon encounters.

 

Skill

Changing Detail

1 Skill

- Skill damage has been increased.

2 Skill

- Skill damage has been reduced.

- Level-based damage scaling has been reduced.

- Cooldown has been reduced from 3.5 seconds → 3.3 seconds.

3 Skill

- Skill damage has been increased..

4 Skill

- Skill damage has been reduced.

- Level-based damage scaling has been reduced.

 

▣ DoneDevimon

[Developer's Comments]
<DoneDevimon> had objectively low DPS.
With the enhancement of the Apex of Evolution values and the addition of Family Attributes in this patch, we will continue to monitor its performance going forward.
However, the effectiveness of the "Attack Power Reduction" debuff, which has shown high efficiency in high-level dungeons, has been adjusted.

 

Skill

Changing Detail

4 Skill

- Attack Power Reduction effect has been reduced from 40% → 10%.

- Effect duration has been increased from 30 seconds → 40 seconds.

 

▣ Susanoomon Extreme

[Developer's Comments]
<Susanoomon Master Mode> has had its base coefficient and level-based growth coefficient affecting skill damage adjusted following the enhancement of the Apex of Evolution buff.
We will continue to make adjustments as needed to ensure that it maintains an appropriate level of performance following the balance patch.

 

Skill

Changing Detail

1 Skill

- Skill damage has been reduced.

2 Skill

- Skill damage has been reduced.

3 Skill

- Skill damage has been reduced

4 Skill

- Skill damage has been reduced

 

▣ Awakened Lilithmon (Resistance)

[Developer's Comments]
<Awakened Lilithmon (Resistance)> currently demonstrates high burst DPS, but we found that it is somewhat less competitive in sustained DPS scenarios.
As its damage output has increased due to the enhancement of its Family Attributes, we have adjusted its buff synergy and will continue to monitor its performance in the evolving party and combat environments.

 

Skill

Changing Detail

2 Skill

- The Damage Taken Increase effect has been removed.

- A 10% Skill Damage Increase effect has been added.

- Effect duration has been reduced from 30 seconds → 20 seconds.

3 Skill

- Cooldown has been reduced from 29 seconds → 26 seconds.

 

▣ Abbadomon Core

[Developer's Comments]
As the Apex of Evolution buff applied to <Abbadomon Core> has been enhanced, the base coefficient and level-based growth coefficient affecting skill damage have been adjusted.
<Abbadomon Core> is designed to have a very high performance floor in actual combat environments due to its excellent skill delays and animations.
Taking the updated Apex of Evolution buff and Family Attributes into consideration, its overall DPS has been adjusted to a reasonable level, and the "Damage Taken Increase" buff, which showed excessive effectiveness in party settings, has been removed.

 

Skill

Changing Detail

1 Skill

- Cooldown has been increased from 3 seconds → 4 seconds.

- The 20% Damage Taken Increase effect has been removed.

3 Skill

- Skill damage has been reduced.

4 Skill

- Skill damage has been reduced.

 

▣ Omegamon(Resistance) Extreme

[Developer's Comments]
As the Apex of Evolution buff applied to <Omegamon(Resistance) Extreme> has been enhanced, the base coefficient and level-based growth coefficient affecting skill damage have been adjusted.
Additionally, the cooldowns and delays of some skills have been adjusted to allow for smoother transitions between skill usage.

 

Skill

Changing Detail

1 Skill

- Skill damage has been reduced.

- Cooldown has been reduced from 3 seconds → 2.8 seconds.
- DS consumption has been reduced

2 Skill

- Skill damage has been reduced.

- Cooldown has been increased from 8 seconds → 11 seconds.

- The Incapacitation (Freeze) effect has been removed.
- Changed from a single-target attack to a linear area attack. 
- The maximum attack range has been adjusted accordingly to the area attack

3 Skill

- Skill damage has been reduced.

- Level-based damage scaling has been reduced.

- DS consumption has been reduced.
- Attack range has been increased. 
- Upon using the skill, gain the unique buff [All Delete] for 30 seconds.

4 Skill

- Skill damage has been reduced.

- Level-based damage scaling has been reduced.

- DS consumption has been changed.

5 Skill

- Skill damage has been reduced.

- Level-based damage scaling has been reduced.

- DS consumption has been changed..

All Delete: Increases the Critical Damage of yourself and party members by 10%.

▣ Quantumon

 

[Developer's Comments]
<Quantumon> is a Digimon designed to excel in sustained combat situations.
Rather than adjusting <Quantumon>'s overall damage output, we have modified its synergy elements to limit its excessive performance in party settings.

Skill

Changing Detail

1 / 3 / 4 / 5 Skill

- The initial acquisition level has been changed from Level 65~70 → Level 1.

3 Skill

- A 30% Skill Damage Increase effect has been added.

- The effect target has been changed from party members → self.

 

 

[Boss Pattern Alarm]

 

  • Boss Pattern Alarm has been added.

 

[Developer’s Comments]

Pattern warnings in existing dungeons were displayed in the same channel as other system messages, making them difficult to distinguish.

They have now been moved to a separate channel, making it easier to identify and respond to boss patterns.

This system will be applied starting with the Seven Great Demon Lords' Sanctuary: Barbamon dungeon. Notifications for existing dungeons will be updated at a later date.

 

[Contents]

  • A separate boss pattern notification has been added..
  • A separate warning message will be displayed for the boss's special patterns.

 

 

 

[Buff Unified]

 

  • Digimon Buffs have been consolidated into 3 types..

 

[Developer’s Comments]

The existing buffs were designed to be divided by individual stats so that they could be used according to different situations. However, as the number of buffs has increased, they have resulted in excessively long preparation times. We have consolidated them to improve overall convenience.

 

[Contents]

- The 6 existing Digimon Enhancement Buffs and 4 Challenge's Blessing Buffs have been consolidated into 3 types of items.

 

- Following the buff consolidation, the existing Digimon Enhancement Buff items and Challenge's Blessing items have been changed into material items and can no longer be used.

 

- The buff items converted into materials can be exchanged through <Exchange Agent> Gekomon at DATS Center.

 

- Each buff lasts for 1 hour.

 

- The contents of chest items and attendance check rewards containing these items will be updated at a later date.

 

  • Digimon Unified Buff A

 

Buff Name

Unified Buff

Digimon Boost AT +50%

Digimon Unified Buff A

Digimon Boost DE +50%

Digimon Boost HP +50%

Digimon Boost DS +50%

 

  • Digimon Unified Buff B

 

Buff Name

Unified Buff

Grace of Challenge AT +50%

Digimon Unified Buff B

Grace of Challenge DE +50%

Grace of Challenge HP +50%

Grace of Challenge DS +50%

 

  • Digimon Unified Buff C

 

Buff Name

Unified Buff

Digimon Boost [Skill Damage] +100%

Digimon Unified Buff C

Digimon Boost [Critical Attack] +100%

 

  • <Exchange> Gekomon has been placed in three locations: DATS Center, Village of Beginnings, and Flame Terminal.

The crafting list is as follows:

 

Unified Buff Craft List

Craft Item

Amount

Material 1

Amount

Digimon Unified Buff A

1

Unified Buff Exchange Coin

5

Digimon Unified Buff A [Event]

1

Unified Buff Exchange Coin [Event]

5

Digimon Unified Buff B

1

Unified Buff Exchange Coin

5

Digimon Unified Buff B [Event]

1

Unified Buff Exchange Coin [Event]

5

Digimon Unified Buff C

1

Unified Buff Exchange Coin

5

Digimon Unified Buff C [Event]

1

Unified Buff Exchange Coin [Event]

5

Unified Buff Exchange Coin [Event]

1

Unified Buff Exchange Coin

1

Digimon Boost Exchange

Unified Buff Exchange Coin

1

Digimon Boost - [Attack]+50%

1

Unified Buff Exchange Coin

1

Digimon Boost - [Defense]+50%

1

Unified Buff Exchange Coin

1

Digimon Boost - [Max HP]+50%

1

Unified Buff Exchange Coin

1

Digimon Boost - [Max DS]+50%

1

Unified Buff Exchange Coin [Event]

1

Digimon Boost - [Attack]+50%[Event]

1

Unified Buff Exchange Coin [Event]

1

Digimon Boost - [Defense]+50%[Event]

1

Unified Buff Exchange Coin [Event]

1

Digimon Boost - [Max HP]+50%[Event]

1

Unified Buff Exchange Coin [Event]

1

Digimon Boost - [Max DS]+50%[Event]

1

Grace of Challenge Exchange

Unified Buff Exchange Coin

1

Grace of Challenge[AT]+50%

1

Unified Buff Exchange Coin

1

Grace of Challenge[HP Max]+50%

1

Unified Buff Exchange Coin

1

Grace of Challenge[DS Max]+50%

1

Unified Buff Exchange Coin

1

Grace of Challenge[DE]+50%

1

Unified Buff Exchange Coin [Event]

1

Grace of Challenge[AT]+50% [Event]

1

Unified Buff Exchange Coin [Event]

1

Grace of Challenge[HP Max]+50% [Event]

1

Unified Buff Exchange Coin [Event]

1

Grace of Challenge[DS Max]+50% [Event]

1

Unified Buff Exchange Coin [Event]

1

Grace of Challenge[DE]+50% [Event]

1

Special Damage Buff Exchange

Unified Buff Exchange Coin

1

Digimon Boost -[Skill Damage] +100%

1

Unified Buff Exchange Coin

1

Digimon Boost -[Critical Attack] +100%

1

Unified Buff Exchange Coin [Event]

1

Digimon Boost -[Skill Damage] +100% [Event]

1

Unified Buff Exchange Coin [Event]

1

Digimon Boost -[Critical Attack] +100% [Event]

1

Unified Buff re-Exchange

Unified Buff Exchange Coin

5

Digimon Unified Buff A

1

Unified Buff Exchange Coin [Event]

5

Digimon Unified Buff A [Event]

1

Unified Buff Exchange Coin

5

Digimon Unified Buff B

1

Unified Buff Exchange Coin [Event]

5

Digimon Unified Buff B [Event]

1

Unified Buff Exchange Coin

5

Digimon Unified Buff C

1

Unified Buff Exchange Coin [Event]

5

Digimon Unified Buff C [Event]

1

       

 

 

 

[New Dungeon - Sanctuary of the Seven Demon Lords: Barbamon]

 

  • New Dungeon : [Sanctuary of the Seven Demon Lords: Barbamon] has been added.

 

[Developer’s Comments]

The Seven Great Demon Lords' Sanctuary dungeons have been designed as highly challenging dungeons featuring diverse mechanics that reflect the unique concepts of each Demon Lord.
The first dungeon to be introduced, Barbamon, the Demon Lord of Greed and Schemes, will challenge Tamers with intricate mechanics befitting his title.
Tamers will be constantly forced to make choices in order to overcome Barbamon's schemes, making situational judgment and teamwork key elements of the dungeon.
We have also prepared hidden rewards that can be obtained by discovering and successfully overcoming the "Hidden Pattern," which will be active for two weeks after the update. We look forward to seeing many Tamers take on the challenge and uncover the strategies needed to conquer it.

 

[Content]

  • Dungeon: [Sanctuary of the Seven Demon Lords: Barbamon]
  • Dundeon location: Terminal of flame
  • Dungeon Entry NPC: <Rotyal Knight>Alphamon
  • Dungeon Entry Condition 1: Digimon level 170 or higher
  • Dungeon Entry Condition 2: Complete the quest [The Seven Demon Lords' Resurgence].
  • [Sanctuary of the Seven Demon Lords: Barbamon] will have no entry limit for two weeks after its opening. An entry limit will be added after the two-week period..
  • During this period, no dungeon clear rewards will be granted. Rewards will instead be provided through Sub Quests.
  • After two weeks, dungeon clear rewards and the [Weekly] Quest will become available.

     
  • [Sanctuary of the Seven Demon Lords: Barbamon] Dungeon Basic Information

 

Category

Description

Dungeon Name

Sanctuary of the Seven Demon Lords: Barbamon

Entry Condition 1

Digimon level 170 or higher

Entry Condition 2

The Seven Demon Lords' Resurgence: Greed Complete

Entry Max

4

Dungeon time limit

20min

Boss Monster

<Demon Lord of Greed> Barbamon

 

  • [Sanctuary of the Seven Demon Lords: Barbamon] Apperance Digimon Information

 

Digimon Name

Level

<Demon Lord of Greed> Barbamon

178

 

[New Sub quest added Barbamon Defeat]

 

- New Sub Quests have been added to [D-Terminal] NPC <Royal Knights> Alphamon.

- [Stop Barbamon's Greed!] · [The Return of Greed] · [Adversary of Greed and Schemes] can be undertaken simultaneously.

- The clear rewards for [Stop Barbamon's Greed!] will be changed two weeks after its opening.

- [The Return of Greed] · [Adversary of Greed and Schemes] are only available for two weeks after their opening. Once the event period ends, they can no longer be accepted, progressed, completed, or have their rewards claimed.

- Items and achievements already obtained will remain even after the event period ends.

 

  • New Sub Quest

 

Quest Name

Completion Condition

Stop Barbamon's Greed!Defeat <Demon Lord of Greed> Barbamon a total of 1 time
The Return of GreedDefeat <Demon Lord of Greed> Barbamon a total of 2 times
Adversary of Greed and SchemesDefeat <Demon Lord of Greed> Barbamon a total of 3 times

 

  • Sub Quest Clear Reward

 

Item Name

Amount

Stop Barbamon's Greed! (Barbamon Defeat 1 Time)

Supply Box of Greed

1ea

Fragment of Magic Stone

27ea

Barbamon's Mark

4ea

Demon Lord of Greed Barbamon's Seal

10ea

100 T Gold Bar

2ea

The Return of Greed (Barbamon Defeat 2 Times)

Loot Box of the One Who Overcame Greed

1ea

Fragment of Magic Stone

10ea

Crystal of Greed

8ea

Demon Lord of Greed Barbamon's Seal

2ea

Adversary of Greed and Schemes (Barbamon Defeat 3 Times)

[Achievement] Adversary of Greed and Schemes

1ea

Fragment of Magic Stone

18ea

Crystal of Greed

16ea

Demon Lord of Greed Barbamon's Seal

2ea

 

  • New Achievement Information

 

Achiment

Acquire Condition

Effect

[Achievement] Adversary of Greed and Schemes

The Return of Greed Completion

SCD 35%· CA 2,000, AT 800

 

 [New Seal Added]

 

- A new Seal, [Demon Lord of Greed Barbamon Seal], has been added.

- The Seal Grade increases as you accumulate Seals, and Critical increases according to the Grade.

 

  • Demon Lord of Greed Barbamon Seal Stats by Grade

 

Grade

Required Cumulative Amount

Critical

Normal

1ea

50

Bronze

25ea

100

Silver

50ea

200

Gold

75ea

300

Platinum

90ea

400

Master

100ea

500

 

 

[New Equipment Added]

 

- A new Accessory, [Keyring of Greed], has been added.

- [Keyring of Greed] can be crafted through NPC <Item Exchange> Agumon at [D-Terminal].

- [Keyring of Greed] can be equipped regardless of Family Attribute and can be enhanced up to +10.

  Equipment Requirement: Tamer Level 170 or higher / Digimon Level 150 or higher

 

  • Keyring of Greed Stats by Grade

 

Grade

Max HP

Hit Rate

Attack

Skill Damage

+0

3,000

-

-

30%

+1

3,600

-

-

35%

+2

3,600

700

-

40%

+3

4,800

1,000

-

50%

+4

4,800

1,000

250

50%

+5

5,600

1,400

250

55%

+6

5,600

1,400

450

55%

+7

6,400

1,800

450

58%

+8

7,500

2,300

750

58%

+9

8,700

2,900

1,100

60%

+10

10,000

3,600

1,500

60%

 

  • Keyring of Greed Materials by Grade

 

Enhance Lv

Equipment Data Fragment

Equipment Data

Amount

Fragment of Magic Stone

Required T

Probability

+0  +1

8ea

Equipment Data: Blue

50ea

8ea

42

100%

+1  +2

8ea

Equipment Data: Blue [Event]

100ea

8ea

65

90%

+2  +3

10ea

Equipment Data: Green

50ea

10ea

105

59%

+3  +4

12ea

Equipment Data: Green [Event]

100ea

12ea

142

54.5%

+4  +5

14ea

Equipment Data: Red

50ea

14ea

182

50%

+5  +6

17ea

Equipment Data: Red [Event]

100ea

17ea

215

45.5%

+6  +7

20ea

Equipment Data: Black

20ea

20ea

285

37.5%

+7  +8

25ea

Equipment Data: Black [Event]

30ea

25ea

392

33.5%

+8  +9

32ea

Equipment Data: Blue

40ea

32ea

485

26.5%

+9  +10

42ea

Equipment Data: Blue [Event]

50ea

42ea

580

23.5%

  • There is a chance of destruction upon enhancement failure.

 

 [New - Crafting List Added]

 

  • A new crafting list has been added to NPC <Item Exchange> Agumon at [D-Terminal].

 

  • New Craft list

 

Craft Item

Amount

Material 1

Amount

Required T

Keyring of Greed

1

Crystal of Greed

20

800

Dark Energy Drink [Event]

50

Book of Schemes

1

-

 

  • Supply Box of Greed Components

 

Box Item Name

Obtained Item

Amount

Supply Box of Greed

Digital Energy Drink [Event]

20ea

Dark Energy Drink [Event]

500ea

Sweet Strawberry Cake [Event]

500ea

 

  • Loot Box of the One Who Overcame Greed

 

Box Item Name

Obtained Item

Amount

Loot Box of the One Who Overcame Greed

Fragment of Magic Stone

70ea

Enhancement Backup Chip [Event]

10ea

Special Chicken Combo [Event]

200ea

Fragment of the Abyss [Event]

12ea

 

 

 

[T Shop Added]

  • A T Shop tab has been added to NPC <Exchange > at [DATS Center].
  • Purchase limits will reset during Tuesday maintenance.

 

 

  • Recovery Item Purchase Limits · Price Changes

 

Item

Purchase limit

Price (Bit)

Reset

Platinum Banana [Event]

300  2000

20,000

Weekly

Sweet Platinum Banana [Event]

200  500

40,000

Weekly

Organic Platinum Banana [Event]

100  200

80,000

Weekly

Sweet Strawberry Cake [Event]

200  400

20,000

Weekly

Digital Energy Drind [Event]

4

2,500,000

Weekly

Dark Energy Drink [Event]

4000

70,000

Permanent

 

[Frontier Equipment Enhancement Price Changing

 

  • The +1 to +10 and Ghost Keyrings · Name Tags (Magnetic sort) will remain unchanged.

 

  • +11 to +15 Enhancement Rates · Costs

Stage

Success Rate 

(Before After)

Failure

Destroy

Cost 

(Before After)

Equipment Data Fragment

Equipment Data: Black [Event]

Equipment Data

11+

9%  80%

20%

없음

30.8 T  110 T

50

60

39

12+

7%  80%

20%

없음

40.0 T 180 T

69

82

55

13+

5%  80%

20%

없음

56.0 T  360 T

102

122

83

14+

3%  50%

30%

20%

78.4 T  520 T

133

167

100

15+

2%  30%

45%

25%

117.7 T  705 T

240

300

180